What are multimedia learning techniques and their impact on the education system?
The uses of multi-media learning techniques in the education system have a significant impact on the student. It is the new innovative idea to make use of information system and technology to enhance the level of education of the learner. The learning ability of the student can be enhanced and synthesized by applying the concept of project based learning program, interactive teaching methods, simulation training program, and others. The student gets motivated to gain knowledge through the use of project based and simulation training program. The creative thinking and the knowledge of solving complex program can be improved of the student. They get aware of applying theoretical knowledge which they gain during their curriculum on the practical situation of the real life scenario. The arrangement of the ICT classrooms for applying teaching methods helps in enhancing the knowledge transmitted by the teacher and knowledge gained by the student. The learning process can be speeded by using an interactive method of teaching. The traditional education system focuses on imparting theoretical knowledge to the student which makes the interest level of the student down. The use of multi-media and interactive methods of study such as project based learning methods, virtualization of subject matter, and other provides the student an open platform where they can show their inner ability and talent. The sharpening of the skills and expertise can be effectively done with the use of an open platform of sharing information and knowledge. The confidence level of the student can be improved because they are able to apply their theoretical knowledge for solving the complexity of the virtual project which is used for providing practical training to the student. The students have the positive perception of getting knowledge through the internet based techniques and methods of education.
The aim of the research is to analyse the impact on the student by utilizing the multi-media technology on the learning platform of education system. The student’s perception helps in evaluating the multimedia learning environment.
The multi-media tools and technology provides the student a platform where they can show their skills and expertise to effectively solve the complex problems (Liu, 2010). The creativity and critical thinking of the student get enhanced by getting constructive knowledge through the implication of multimedia learning technology. In the multi-media learning environment, the students are kept engaged in getting training through the simulation environment of the problem undertaken. The virtualization of the problem innovate the learning process of the student because the experience based learning has a positive impact on the psychological growth of the student. The ability of the student to judge the complexity of the situation can be made broadly (Babiker, 2015). The key concepts of the multimedia learning platform are as follows:
- Problem conceptualization: The interactive learning program is initiated by making the student understand about the problem area which is taken under study.
- Process of Interpretation: The platform provides an opportunity to the student to keep their views and alternating solution to handle the complex situation.
- Required Sources: The students are provided by numerous sources such as videos, audios, animation, graphics, and others (Ludwig, Daneil, Froman, 2014). The amalgamation of knowledge gained from numerous sources helps in enhancing the creative thinking of the students. The use of web based tools helps in providing the knowledge to the student about recent development which takes place in solving the situation under study.
- Use of cognitive tools: The interpretation of the complex problems can be efficiently done with the application of cognitive tools on the learning platform arranged for the student.
- Use of Collaborative tools: The information system should be designed for arranging online chat session for the students so that they can get an opportunity to share learning material, lecture notes, online group discussion on the recent research areas of topic
Analyse the importance of using e-learning and science of instruction for enhanced education
The physical simulation training provided to the student helps in the personality development of the student. The student centred learning approach helps in engaging instruction for achieving the overall objective of the projects.
The following are the steps which should be taken under consideration while learning and teaching through the use of interactive methods:
Division of the group:
The class strength is divided into groups of 5 students with their group leader. All the students are provided with the some tasks for getting the final output (Domagk, Schwartz, and Plass, 2010).
Identification and understanding of the problem domain:
The brainstorming procedures should be used for proposing the multiple solutions to the problem domain taken under consideration. The development of the alternating solution helps in achieving the project requirement.
Conceptualization of the project:
The story boards should be prepared according to the new ideas and opinion presented by the students during their curriculum. The learning material which is used in the process are categorised as graphics, animation, audio, and video helps is generating alternating solution for the undertaken work.
Authorization for the proposed project:
The students should be given authorisation for deploying the alternating solution on the interactive tools used for presentation. The following chart shows the learning goal of the student achieved by using the multimedia technology:
(Source: Chirag, P. (2013).
Use of multimedia technology in teaching and learning communication skill: An Analysis (1st ed.))
The presentation of the work is used for deploying the solicit working comments (Evans, and Gibbons, 2007). The evaluation of the work in progress helps in measuring the level of learning achieved by the students. The navigation to the different multimedia tools helps in developing effective design for developing the storyboard of the complex problem. The applications should be completed with the effective utilization of the multimedia interactive material to get the required result of the complex problems.
Reflection:
The reflection is the measurement of the student learning outcome through the deployment of effective methodology for the proposed work. The key performance indicator should be used for measuring the effectiveness of the practical implication of the alternative idea suggested by the student in solving the complex problem.
The surveys, interviews and questionnaires are arranged for taking perception of the student on the process used for developing the education system based on multimedia technology. The survey helps in analysing the real scenario of the education system and the problem faced by the student in the learning process. The student perception can be noted through the arrangement of interviews and questionnaires among them about the use of multimedia technology in the education system. The interviews help in exploring the application of the teaching material used in the areas of learning techniques, understanding of the problem domain, the practical implication of the proposed solution in the real life scenario, and collaboration with the team work.
Impact of multimedia learning techniques on student’s creativity and knowledge enhancement
During the analysis of the student learning motivation of the multimedia technology helps in finding that most of the students face challenges in accepting the simulation training program in the first attempt. The student enjoys working in the team to gain knowledge and learning practices. The skills of the individual can be effectively improved through the amalgamation of the simulation training program. The use of interactive learning tools helps in increasing the efficiency of the student to get through the problem domain. The managing and developing schedule for the interactive program helps in achieving the goal of the project undertaken (Malik and Agarwal, 2012). The skills and expertise of the individual can be improved with the implication of the interactive media in the education system. The ability of creative thinking and critical thinking of the individual can be improved. The learning skills of the students can be evaluated and synthesised by using the interactive methods of learning. The skills of the individual can be enhanced for its application to the future projects. The practical application of the interactive learning tools helps in providing the team collaborative working functionality of the students. The management of the team dynamics shows the positive attitude of the student in organizing their activities for delivering their completed assigned task with full efforts (Hu and Shu, 2011).
The result of the study helps in revealing the effectiveness of the application of learning tools based on multimedia in the practical applications. The learning outcome of the research study helps in revealing the processing of the student to get effective learning through the course planned for them with the use of interactive tools. In the multimedia learning environment the students become self-aware about the implication of the experience learned during the simulation training program in the real life situation to handle the complexity of the problem effectively. The interest level of the students gets increased towards getting effective education by making use of interactive tools. The framework of the team is developed for presenting alternating solution to come up with the effective solution to get the problem solved with ease (Neo and Neo, 2009). The use of web-based application tools in conjunction with the multi-media interactive tools helps in enhancing the critical skills and attitude of the student which is adopted to solve the scenario of complexity.
The implication of multimedia interactive tools in the education system depends on 12 principles which should be followed for the management of an effective session of multimedia in the education system:
Steps to consider while teaching through the use of interactive methods
Principle of instructional Multimedia: The use of graphics, audios, and videos should be used for imparting learning and knowledge to the students (Chen and Chung, 2012). The use of animation increases the interest of the student in getting practical application of thoughts to face the complexity. The instant effect on the learning process of the student can be seen through the use of power point presentation to the students.
Principle of Spatial Contiguity: The learners can be trained through the program of teaching by applying graphics and images to the classrooms for departing lectures. The student can gained knowledge, even if they are geographically apart (Low, Low, and Koo, 2017). The learning efficiency of the students can be enhanced with the utilization of the simulation training program.
Principle of temporal contingency program: The instant responses can be generated by the student in perceiving knowledge through the interactive session of learning process through the use of web based application tools. The students are provided with the open platform of interaction through the online chat session to give their response on the recent topic taken for discussion.
Principle of Multimedia Coherence: The applicability of the thoughts in the learning process can be effectively applied to the interactive teaching environment (McNamara, 2015). The different perceptions of students are generated on the similar image. This process helps in generated for new and different alternating solution to resolve the complex problem. It is required that the student should not be provided with multiple images in similar context because it overloads the power of generating creative ideas on the proposed situation.
Principle of Modality concept: The text and graphics should be amalgamated together to get the details of the topic used for presentation. The student can gain effective knowledge by the combination of text and image.
Principle of Redundant program: The same image for different context should not be used because it creates confusion in the learning process (Chirag, 2013). The student cannot able to concentrate on the single point of view. It is required that the student should not be provided with multiple images in similar context because it overloads the power of generating creative ideas on the proposed situation.
Principle of difference in student learning process: The working ability and learning efficiency is different for every student. Different approaches should be used for giving training to the student so that they can show their talent in which they are best fit (Reed, 2016).
Principles of instructional Multimedia to enhance learning efficiency
Principle of Signaling: The recognition of the learning can be identified by the applicability of the student in presenting their creativity in resolving the complexity of the problem.
Principle of Segmentation: The complex scenario is broken down into smaller chunks for getting instructional plan.
Principle of Pre-training program: The pre-training program should be arranged for guiding the student to achieve the objective which is undertaken to eliminate the complex problem.
Principle of communication: The communication is the most effective medium for imparting relationship between the teachers and students. The learning process can be improved by managing effective communication between different units of the scenario.
Principle of Image handling: The student should be provided with the images and a screenshot of the situation so that they can generate their new ideas and opinion for handling the program efficiently.
The cognitive researchers have found out that there are three challenges in imparting education through the multimedia technologies redundancy, signalling, and segmentation.
The redundancy of the information creates complexity to the teacher and the learner because it creates the environment of confusion by getting related the image with different scenario. The overloading to the memory of the student can affect the creative thinking for applying in facing complexity in practical implication. The same image for different context should not be used because it creates confusion in the learning process. The student cannot able to concentrate on the single point of view. It is required that the student should not be provided with multiple images in similar context because it overloads the power of generating creative ideas on the proposed situation.
The process of signalling increases the visual aid in the power point presentation. The inclusion of visual aid draws the attention of the user towards animation used rather than on the area of study which is taken under consideration (Cairncross and Mannion, 2009). The cognitive overload on the developer gets increased due to the use of visual aid for attracting students to increase their level of interest in education.
The major challenge which the developer faces in the construction of interactive teaching material for the student is the segmentation of the complex problem into different smaller constituents. The inefficiency in the systematic arrangement of the work breakdown can affect the process of imparting learning skills to the students (Clark and Mayer, 2016). The use of animation along with the division of working process increases the load for constructing effective learning tools.
The research study on the use of multimedia technology in the education system helps in highlighting the perception of the student associated with the interactive learning tools. During the course, I analysed that the learning ability and their interest in education can be effectively improved through the accumulation of multimedia technology in the traditional teaching methods. The amalgamation of text and images helps in increasing the understanding of the student in regards to the context taken for study. The clear understanding of the objective helps the student to put forward their innovative methods and ideas to resolve the complexity of the scenario. The interest level of the students gets increased towards getting an effective education by making use of interactive tools. The framework of the team is developed for presenting alternating solution to come up with the effective solution to get the problem solved with ease. The arrangement of the ICT classrooms for applying teaching methods helps in enhancing the knowledge transmitted by the teacher and knowledge gained by the student. The learning process can be speeded by using an interactive method of teaching. The skills and the creativity of the student get enhanced with the inclusion of multi-media learning environment in the curriculum of the student. The physical simulation training provided to the student helps in the personality development of the student. The efficiency of the presenter can be improved by utilizing effective communication tools to provide the clear understanding of the idea to the students. The story boards should be prepared according to the new ideas and opinion presented by the students during their curriculum. The story boards helps in reflecting the understanding of the student to handle the prescribed task.
Conclusion:
The research study helps in measuring the student perception view for adopting multimedia tools in their working curriculum of the education. The effective communication should be drawn for improving the learning status of the student. The student faces some challenges in the transformation of the education system from the traditional to the multimedia interactive environment. The level of interest in education of the students can be increased by imparting education and knowledge through the use of effective tools of multimedia. The innovative method of multimedia helps the student to share their lecture notes and learning material with their group members, the online decorum of group discussion helps in exploring the key skills and inner talent of the student. The working ability of learning increases in matching with the core competencies with the other students. The recognition of the learning can be identified by the applicability of the student in presenting their creativity in resolving the complexity of the problem. The key performance indicator should be used for measuring the effectiveness of the practical implication of the alternative idea suggested by the student in solving the complex problem. The ability of the student to judge the complexity of the situation can be made broadly.
References:
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