The Phenomena of Tourism Linked to Pop Culture Narratives
The main idea of this report is the phenomena of people who travel to locations associated with books, movies, or tv programs. The report explores the possibilities of futuristic travel and how global travel might be in the future. This report seeks to go far beyond the narrow focus of scientific papers and investigate a more general, underpinning principle. It explores which narratives are recalled by people and how people can decide to choose whether to travel to locations linked with any of these tales (Charapan & Mikulich, 2019). based on these stories we deduce the similarities and current trends as well as the differences in the way tourism works now and will in the future. Current understanding concerning the phenomenon is fragmentary and primarily focused on personal attention-grabbing events (Edgell, 2016). Media and advertisement play an essential role in boosting sales or customers in the field of travel as seen in the story come home to Atropos by Steven Barnes which sell the destination and its experiences to the tourist who wants to end their life and encourage them to experience a beautiful sunset one last time (Shawl & Barnes, n.d). The tourism in this story depicts an infomercial that is to be shown to the heads that aim at bringing people to a fictional place of Atropos for spending their last moments in peace at a luxurious, beautiful Caribbean Island where they can experience different people, cultures as well as relation before they are about to die as a choice. It is also targeted towards people who plan to commit suicide and wish to leave the world at a happy place. The emphasis here is on luxury and relaxed travel. It is about getting every need met as part of the hospitality industry and promoting tourism that is targeted toward the white population who are rich and wealthy. There seems to be a substantial link seen between recall of favorite stories with tourism practices – including both in regards to location selection and tourist satisfaction when we consider the impressions tourists have with the choices of their travel which is reflected in all the stories. We can see that Tourism is a facilitator for the promotion of commodities that is a cultural commodifier where regional cultures, and products are marketed to attract maximum benefits through tourism. The story makes use of a futuristic concept that is not too avert to the current practices of travel of traveling before they die, although the story here depicts the concept of travelling before the travelers commit suicide. By concentrating on the prior stage, broadcast tourism research may be viewed in a larger context. And besides, the phenomena of multimedia tourism are entrenched in a lengthier process of the imaginative that spans a period, a cycle that commences with the ingestion of the media agenda and daydreaming more about ‘fictional’ locales in question and concludes with a reflection on the encounter. Books, tv programs, and movies all construct intricate fictional universes (Reijnders, 2016). Such universes are recreated in these stories and people’s imaginations as they watch or read and get influenced. In very many situations, readers/viewers connect with the show’s protagonists and mentally transfer themself into that imagined world which can be seen through the use of time travel described in the stories
Current Understanding and Fragmentation of Phenomenon
The other two stories’ Instructions for time travelers by Mary Soon Lee and Join our team of time travel professionals by Sarah Pinsker show us the way the tourism industry at large grows and provides employment to millions of people. It is one of the fastest-growing sectors which consistently changes while new trends in tourism keep emerging. Both the stories are targeted toward providing information as well as training for the people who are employed in their teams. While Mary soon Lee focuses on the mechanism of time travel and an instructional guide about the way to travel, Sarah Pinsker depicts her protagonist’s character as an employee of this futuristic travel group that is a guide as well as a clean-up person for the travellers in this story (Pop et al., 2022).
Tourism is one of the largest industries, it impacts economies in the social, economic, regional as well as global contexts. The second feature of tourism as an industry is that it goes in to places where other sectors often do not venture. A tiny island can gain so much from the progress of tourism in that land. It offers a large volume of high-and-low skilled jobs to numerous people. The sector may provide more than simply job prospects and revenue. Enhanced infrastructural advancement is frequently provided to sustain the sector, as well as the surrounding populace advantages as well from upgraded land use and transportation supply, connection to the internet, water and food supply and trash disposal.
Similarities: usage of virtual tours and infomercials, contactless payments, increased emphasis on leisure, local representation or local experiences and personalization are a few of the similarities that can be seen in the story. The travel also includes various modes of transport like buses, ships, and airplanes that are similar to the modes of transport we use currently as well as the activities such as a treasure hunts, and exploring textiles. that many organizers provide for the tourists.
Differences: the tourism promotion here is on the basis of spending the individual travelers’ last moments in a scenic, luxurious place, these differ from the aim of travel operators that promote traveling for a joyous event or celebration or general explorations.
Assumptions made about tourism: The assumption that in the future Tourists will choose mortality celebration as a way to travel might not be too far away. Several people do travel due to sorrow and sadness or when they know they have the last chance to enjoy themselves. Therefore, the assumption of this story in promoting enjoyment before seeking death might not be redundant.
Current tends used to generate future tourism:
The story makes use of infomercials and advertising through media to engage the people. They use colonialism and slave trading of the natives to further their agenda which can be seen in multiple tourist destination advertisements. In this story the tourism operators make use of Impoverished, post-colonial nations’ attempt to draw funds first from the rich white population; in this scenario, ultimately mortality has become a fashionable and “unique” activity. As an example, Tourism for Andaman and Nicobar Island promotes taking tours to the regions of the indigenous Jarawa Tribe to attract people into taking a tour and experiencing exotic people. The story also uses colourful imagery and luxurious offers that the current industry markets as well as selling a package that takes care of every customer’s needs including stay, going out, eating, drinking, elaborate settings, and cultural experiences.
Futuristic Travel and Travel Trends
Similarities:
The primary similarity lies in the mainstay of user experience. Retention of visual memory is the only common factor between present and future travel.
Furthermore, it remains every tourist’s moral responsibility to keep the ethos of the tourist destination untampered and maintain the sanctity of the culture. One can draw a parallel in the case of future travel, in the way ‘Continuum’ is approached and the adherence to keeping the continuum untampered and sacrosanct (Deng, Benckendorff & Wang 2019)..
Differences:
Notwithstanding the panoramic audio-visual experience of future travel, the major differentiator are the other sensory experiences i.e smell, touch, taste, which make a travel experience in our present-day world wholistic. The mere sense of Sight and Sound can definitely transport an individual into a different time and space but does not present the entire spectrum of sensory experiences. The usage of time machines also is a differentiating factor to be considered (Soon lee, n.d).
Assumptions the: assumption made in this story is that tourists as a traveller will adhere to all the guidelines that are provided. There is no free will or space to make any move when it comes to time travel. The instructions themselves are mechanical and complex which in the current scenario not everyone will be able to decipher and make use of. Tourists are generally attracted to travels that give them pleasure as well as relaxation, in this scenario, there is little enjoyment to do until and unless the time machine reaches its destination. Another assumption is the travel through time machine which is the main feature of the story.
Similarities:
The places, modes of transport used within the city, and the way the tourist guidance is conducted remain the same as what we have now. There are several mentions of being a travel agent and guide, as well as clearing up after the tourist leaves behind any trash, in this case, it was a pack of cigarettes that was from the future and cannot be kept in the past, most tourist operators make sure they clean up after they visit a site, this was albeit for a different scenario but same altogether (Pinsker, n.d). The tourists in this story though are plenty which is akin to tourist crowding, becoming similar to the current trends we see when we compare the stakeholder’s plight at tourist destination sites and the homeless woman in the story’s attitude towards the time tourist.
Differences: There are mentions of using eyes as cameras instead of the actual (prop cameras) that people use when they could blink, this pertains to technological advances that are different from the current scenario. There are also mentions of Fauxcolate wrappers and hydration pods that tourist in current scenarios would not use. The term time tourist itself is also a differentiating factor.
Assumptions: The assumption about tourist crowding as well as tourists littering the place are a few of the assumptions that are similar to the current worries that the tourism industry faces. Many local people who stay in areas with a high tourist influx have rising concerns regarding waste and resource depletion, traffic jams, noise and water pollution as well as disruption in the peacefulness of the place(Jasrota & Gangotia, 2018).
Similarities and Differences in Current and Future Tourism
Current trends used to generate the future: Local guides and tour operators who manage a large number of tourists through the course, clean up services provided by the operators. Enabling tourists’ activities and cultural walks in the streets for a local authentic experience as maintaining a set schedule of places to cover are a few practices of the tourism that the story displays.
Tourism is an intangible asset, tourism is associated with quality, convenience, enjoyment, recreation, and other intangibles that cannot be visualized. Tourism goods proprietorship is non-transferable. Purchasing and selling goods in tourism doesn’t really imply purchasing additional assets. It is either purchasing or supplying a service. In the purchasing and selling of tourist experience, there is no transfer of property of items as there is with material products.in each of the stories the experience of this product is a common theme. The futuristic aspect of the stories pronounces experiences gained from tourism as their selling point. In the wider sense people buy tourism products to gain knowledge. Tourists nowadays do not wish to be isolated from of the areas they visit by a social cocoon. They desire to learn about and engage in community culture. Culture-based are poised towards becoming several of the top tourism themes to monitor, including savouring local food to embracing area festivities and vacations. In this report we presume that tales serve a significant part in this procedure (Smith, 2015). Storytelling play an important role in how we acquire knowledge all surrounding us bring purpose to our lives. Several sociocultural researchers have indeed stated the humans are not just Homo sapiens (Stringer, 2016) (the creature who thinks) but rather are homo narrans but beings who enjoy telling and hearing narratives in an attempt to make sense of the turmoil that accompanies them (Moin et al, 2020). Tourism is now a globalised sector and which it will be in the future too. The stories are advanced in their operations that has been due to the effect of advancement and globalization. Globalisation may also be defined as the worldwide distribution of commodities, thoughts, ideals, and individuals. Globalization, from the other hand, has existed for a long time through developing trade channels such as the slave trade, colonisation, and uncontrolled migration as seen in the story by Steven Barnes. An additional effect of globalization on tourist industry is heightened awareness of places as well as the variety of recreational activities, landmarks, and ethnicities to visit throughout the globe (Song, Li & Cao 2018). Evidently, developing awareness about a place is a critical initial step in promoting a region, and this is accomplished through travel programmes, movies, social networking sites, as well as other means of marketing. Given the enormous variety of locations accessible for traveling, the rivalry to lure travellers is tremendous; it is simple to be buried in the clamour of the international market. The stories by Mary Soon Lee and Sarah Pinsker both display tourism sectors operator. The purpose of tourist product manufacturing would be not to develop a new thing. It has something to do with the concept. tourism is a synthesis of attractions, amenities, and availability. The tour operators that sell a product do not manufacture then own it. They cannot be stored by the tour operator. Operations may actually occur and be finished only when the client is there. The majority of tourism facilities cannot be utilized due to the time shift (Dwyer, 2015). Consumption could not be prevented, paused, or adjusted after it has begun. The buyer cannot view, evaluate, or experience the touristic combination of goods before buying it. Yet another feature of the tourism industry is related to the use of technology, chatbots ana d automation which are also used in the stories. They are two of the several other Eye-catching instances of globalization in the tourist industry. Several clients increasingly plan their trips and accommodations using online chatbots, which are particularly customized AI that can manage inquiries and provide relevant messages to consumers whenever human drivers are inaccessible.
Role of Tourism Industry in Employment and Regional Development
The future tourism in the stories is not desirable. The stories make use of practices that are already in use except for a very few practices which does not involve sustainable practices.
Goal: Integration of local stakeholders in creating a regional brand for the promotion of cultural commodity.
Future outlook: successfully integrating the stakeholder, building a commodity for future use as a heritage product.
Current system and influential factors: A long-term plan need the widespread engagement of all stakeholders in decision-making processes and the practical implementation of specified activities. Training and development initiatives in enterprise, sustainability, and language to promote availability for all stakeholders (kanter et al., 2016). All study and knowledge on visitor patterns, their effect, capabilities, and comprehension must be communicated with all parties in and around the region of Atropos. Develop a product/service provision that distinguishes out from the competition in the area. Assign a collector and mediator factor, such as municipalities, for the development of joint products.
Analysis: Tourism’s influence on the industry in general, and domestic industry in particular, seems to be irrefutable. Because of escalating competition and competitiveness among attractions, as well as the increasing complexity of popular tourist destination management, the establishment and preservation of cooperative relationships among participants has been noted as a requirement for its performance and efficiency. Participants acknowledge and categorize a set of benefits linked with cooperation, as well as have community consultation in some of the difficulties involved with it, but do not really exclude it (Farinha et al. 2021). As per the integrated strategy, tourists should be linked with other interests and hobbies through collaborations. The willingness of varied tourist sector actors to cooperate allows for the creation of new elements. The readiness of varied tourist sector actors to cooperate enables the creation of new features of tourism activities, commodities, and service packaging (Cárdenas, Byrd, and Duffy 2015). Some parties that see the importance of teamwork as a means of improving and removing current problems in the region, such as the transport network, territory redevelopment, public-private collaborations, and labor concerns, may play a vital role.
Conclusion:
The term “sci fi” refers to a “thinking apparatus.” It is all regarding imaginations, which is at the very heart of strategy development, which is the major research tool utilized in futuristic investigations. The purpose of this paper is to comprehend the function of sci – fi in travel motivation and how it has been utilised to represent and cause us to reconsider the potential of the tourism industry. It investigates if science fiction might aid tourist industry investigators in a constantly shifting society by providing interesting insights and a manner of imagining, reconsidering, then de-thinking futuristic travels. It aids in the development of investigation and practice, orientations, and breadth. Within that regard, science fiction might be viewed as a valuable strategy to encourage and support transformation and innovation in tourism studies.
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